Category: Source Development URL: https://pkodev.com/threads/the-level-next-to-the-characters-nickname.122/ Posts: 2
Author: Grim4ik
Date: 2026-01-29
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Open UIHeadSay.cpp
Find:
C++:
for (int i(0); i<NAME_PART_NUM; i++)
{
if( s_dwNamePartsColors[i][1] )
{
CGuiFont::s_Font.BRender(s_sNamePart[i], x + iStartPosX, y - iNameHeightStep, s_dwNamePartsColors[i][0], s_dwNamePartsColors[i][1] );
}
else
{
CGuiFont::s_Font.Render(s_sNamePart[i], x + iStartPosX, y - iNameHeightStep, s_dwNamePartsColors[i][0] );
}
iStartPosX += CGuiFont::s_Font.GetWidth(s_sNamePart[i]);
}
lexbergeron — 2026-01-30
Thank you ![]()